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Eymen & Çimen
2 Seasons
Animation
Set sail on fun and educational adventures with Eymen and his favourite toy Çimen.
- Episodes
- Details
Giddy Up!
10m
Eymen has a new toy horse. At first, the horse is too big for him and he is afraid of it. Thanks to Çimen, he gets to know his new toy closely and embarks on an imaginary adventure with it.
The Address of the Space
11m
Eymen wants to go to space in a space rocket, but Çimen cannot fit into the rocket. Dila turns a cardboard box into a rocket for help.
The Robot
11m
Eymen's friend Sevgi comes to visit with a robot. Eymen also has a robot. The two go on a fun adventure with their robot to save Çimen.
The Last Car
10m
Eymen has a big toy train, but when everyone wants to get on the last car, a conflict arises between them. They cannot share the toy train.
The Silly Putty
11m
Sevgi and Eymen play with silly putty. Sevgi, who wants to keep the putty in her box, has difficulty keeping up with Eymen's game.
Sheep Gone
11m
Eymen has difficulty falling asleep. Dila decides to help her brother and teaches him how to count sheep. But when Eymen's sheep run away, an adventure begins.
Eymenese
11m
Eymen and Dila go on an adventure in the city of skateboarding robots. The robot is good at skateboarding, but it will take some effort for the animals to learn skateboarding.
The Visiting Star
11m
One night a star comes to visit Eymen. Eymen immediately tells Dila about it and they offer the star their most beautiful toys.
The Tumbler Pigeon
10m
Eymen tries to do somersaults by emulating tumbling pigeons, but when he fails, he and Çimen enroll in a bird school.
Heroes of Octopi
11m
Wanting to be a hero after another book, Eymen's adventure this time is under the oceans. Here they have to save an octopus whose arm is stuck.
Living Trees
11m
Sevgi tells Eymen that the trees are alive, but he cannot believe it. To verify this, they invite the trees to the game with a letter. But will the trees accept this invitation?
What's the Time?
11m
Çimen takes Sevgi and Eymen, who cannot figure out the clocks, to the land of clocks. At the end of the adventure, they complete this adventure with a wonderful performance.